On October 29th, Microsoft's RTS "Age of Empires" series latest work "Age of Empires IV" will finally be released. The platform is also available on Xbox Game Pass for PC on PC, and can also be purchased from STEAM and the Microsoft Store.
Even in simulation games, time on the field continues to advance, so it is necessary to make quick decisions on the spot and skillful keyboard / mouse operation, etc., and the most competitive is Real-time Strategy. RTS below). And speaking of Microsoft's RTS, it is this "AoE" series.
The appeal of RTS is, of course, the development of a small city with a single civilization in real time, gradually increasing its scale, evolving it to further strengthen its national power, and raising it to a gigantic nation. Elements and the point that you can compete with other countries with other civilizations that have been raised under the same conditions to compete for superiority.
In the latest work "Age of Empires IV", which was released 16 years after the previous work "Age of Empires 3", the graphics have evolved even more realistically. In addition, there are eight civilizations in this work, such as Europe and Asia, and the spotlight is on the medieval era again. The game system is based on the old rule of producing townspeople in the center of the city, organizing internal affairs such as building buildings and facilities while gathering resources, and forming an army to attack and destroy the opponent. It is an RTS title with a lot of functions for beginners.
In this review, I would like to introduce the appeal of "Age of Empires IV" and each game element.
["Age of Empires IV" Official Launch Trailer]Category
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