To publish an Android app that uses native code on "Google Play", it is necessary to provide not only 32 -bit versions but also 64 -bit versions in the future.On January 15 (local time), Google has revealed a specific roadmap on the 64 -bit requirements.
"Android 5.The Android after 0 Lollipop supports 64 -bit CPUs, and as of December 2017, more than 40 % of the Android devices used online are 64 -bit.Providing a 64 -bit version app to such a corresponding terminal can make a significant improvement in performance.
Therefore, it is essential to provide a 64 -bit version in addition to the 32 -bit version when all apps, including native codes, from August 1, 2019 to "Google Play" for both new and updates.However, "Unity 5.The existing games that use 6 and earlier are exceptions, and will continue to accept only 32 -bit versions until August 2021.
Next, apps that do not include the 64 -bit version from August 1, 2021 will not be offered on "Google Play".In other words, apps that are not updated and have only 32 -bit support are excluded from "Google Play".For this, "Unity 5.Includes existing games using 6 "and earlier.
In addition, apps that are not distributed to devices that are executed after "Android 9 Pie", such as "Wear OS" and "Android TV", and are not distributed to devices running "Android 9 Pie" or later.Not eligible.Also, the 32 -bit version will not be supported by “Google Play”.If the 64 -bit version is included, it can be distributed on "Google Play".
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The requirements are strengthened in two stages.If the 64 -bit version is included, the 32 -bit version will continue to supportCategory
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